Enter Into the Void.
Jerome HeathImage via Amazon Games
Amazon Games is gearing up for New World’s first major update.
Patch 1.1 or “Into the Void” features a myriad of changes, from new features to countless quality of life updates. The hotly anticipated patch includes a new weapon called the Void Gauntlet, which scales to both intelligence and focus, as well as a new enemy type called The Varangian Knights.
Here’s the full list of notes for New World’s latest update, which is set to hit the live servers today.
New weapon: Void Gauntlet
The Void Gauntlet is the first weapon to scale on both intelligence and focus, making it a strong pairing with the Life Staff and other magical weapons. Players will be able to progress through two weapon mastery trees, allowing them to manipulate Void magic in different ways:
With its arsenal of buffs and debuffs, the Void Gauntlet is perfect for group combat and can significantly bolster your allies at the expense of your enemies, according to Amazon.
New enemies: The Varangian Knights
The Varangians are a force of invading knights currently raiding southeastern Aeternum. They are led by Lord Commander Attalus, a Gaul with a reputation for brutality and a twisted sense of humor. Commander Attalus and the Varangians are vassals to a powerful warlord named Varik “The Hammer” Iznov. They have been sent to southeastern Aeternum in search of magical artifacts and arcane lore left behind by the Crimson Sorcerer. Their goal is to secure magical weapons that will help their lord in his conquests. The Varangians are fiercely competitive and will vie with one another to curry favor with Lord Commander Attalus.
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Players will be able to face off against multiple new types of enemies, including the Varangian Hewer, Varangian Scout, Varangian Knight, and Varangian Archer to discover what the fearsome warriors are chasing in Aeternum.
World
Ezra’s Forge has been updated and moved from Amrine temple to southwest WindswardRun Faster on Roads. While running on roads you will now receive a movement bonus:The move speed bonus is not active while player is actively engaged in wars, outpost rush, or duelsAdded a +10 percent Luck bonus and a +30 percent Gathering Luck bonus to players flagged for PvPNotable bug fixes:Quests
Amazon have updated several quests in the main storyline to improve the player experience with more compelling dynamics including wave encounters, destructible objects, and proximity tracking nodes.Updated the location of one of the Survivalist “Wolf Den” quests in First Light to reduce amount of travel. The encounter design has also been updated to a wave event in all three starter zonesNotable bug fixes:World tech
Combat
Weapons
Fixed an issue where targeted heals activated by using the ability key would not perform a direct heal on the intended targetFeral RushInfected ThrowRending ThrowDefy DeathGravity WellWhirlwindPassivesUpdated descriptions for Rain of Arrows, Poison Shot and Splinter Shot to indicate that they cannot headshotFixed an issue with several Bow abilities not benefiting from increased damage from higher tier arrowsEvade ShotPoison ShotRapid ShotRain of ArrowsPassivesLeaping StrikeMeteor ShowerFireballFlame ThrowerPassivesPyromania: Reduced damage bonus from 20 percent to 15 percentKindle: Fixed an issue causing Kindle to increase buff duration by the incorrect amountReheat: Reduced the time (without activating an ability) to trigger Reheat from six seconds to four secondsUpdated the Singe and Watch it Burn passives to mix up the functionality:SkewerPerforateCycloneVault KickIce SpikeWind ChillIce ShowerEntombedIce PylonPassivesCritical Frost: Reduced critical change bonus from 20 percent to 15 percentEnergized Critical: Reduced critical damage bonus from 15 percent to 10 percentHeavy FreezeFixed an issue where the Iced Refresh item perk could activate on both downing and killing a player. Now it triggers only on downingTondoRipostePassivesSticky BombStopping PowerPower ShotShooter’s StanceCritical ReloadAI
Ancient GuardianCorrupted Villager UpdatesCorrupted BreachesOutpost RushInvasionAngry EarthDryad ProwlerCorruptedDynasty TraineeCorrupted CommanderYonas the CorruptedDynasty SummonerCorrupted VillagersVoid DestroyerLostDrowned SailorsPistoleerWitheredBrutesWildlifeAlligatorsElkPeacocksBearsCatsWolfStanleyForeman NakashimaThe DepthsFixed an issue that allowed the Corrupted Carapace over Captain Thorpe’s teleporter to be damageable by enemiesFixed an issue that made Skerryshiv Acolyte enemies immune to all crowd control debuffsDynasty ShipyardIsabella’s PetsEmpressGarden of GenesisBlighted GreenskeeperLazarus InstrumentalityChardisBainesEconomy, progression, and loot
It is no longer possible to place items on the trading post for 28 days. The maximum is now 14 daysReduced Durability lost from PvP deaths by 10 percentReduced the quantity of honey gained from apiaries by 50 percent and the amount of milk from cows by 65 percent. Honey trees are unaffected by this changeHousing taxes are now due every seven days instead of every five days. No changes to cost, so players will gain two days of housing time without an increase to their taxesRare Resources from Gathering NodesFishingFixed an issue that caused attribute mods to not be usable as an ingredient when crafting repair kitsFixed an issue that caused repair kits to charge a coin fee when usedFixed an issue that caused certain pieces of Weapon-smithing armors to not drop (chest/pants)UX, UI, and social
Added a tutorial pop-up to better explain repair partsHighlighted “Repair All” and “Repair” buttons to make them clearer